Monday, March 19, 2018

Spring Break Was Nice....

....and now we're back!

I'll be honest with everyone, I'm at a point in my semester where I have stress piled on stress piled on stress. Looking for jobs, and working on my thesis consumed every moment of spring break, so I apologize for running on Empty.

Regarding last class, I'm very happy with our conversation on the topic of games. I think people's favorite games tell a lot about them, and we had a great discussion about what we like and look for in games. It's interesting to me how many people get addicted to mobile games, and the different reasons they give for getting pulled in. Eni, in particular, mentioned Kim Kardashian: Hollywood, a game that I also was sucked into a while back. It's crazy how even silly-seeming games have the power to pull you in.

When I was a child, video games were so important. I remember hours of playing Animal Crossing on my Nintendo DS with friends (with or without multi-player options), and bonding over the husbands and children we had in Harvest Moon. Kingdom Hearts is still my favorite game, and I have many fond memories of taking turns playing with my best friend. What strikes me about games like I've mentioned, is that they're still relevant today. The slightest mention of one of these games can turn into a full-blown nostalgia-fest with the most unexpected people, and I treasure these conversations. Although I was never a gamer, I understand why these bonds are important.

On a small scale this past weekend, my dad and I bonded over a hidden pictures-esque game he found on the Play Store (the name of which escapes me). We had a great time playing through and finding the hidden items, and it was a cool experience to bond over a multi-generational game taken to a mobile platform.

In class, I had the time of my life playing Little Alchemy 2, and it seems like others did as well. It was amazing to combine different elements and see what could be built, and remains an apt analogy for our class. Katherine's progress in the game was admirable, and I still can't figure out how she created life! I may have to go back and play some more, when I have time (hah-- what's "time"?)

I'm happy that I was able to participate in the studio visit with Remi Kalir and Keegan Long-Wheeler. As you will see in my first DDA response below, I am not well-versed in video games. I enjoy them, but I haven't played in years (although I'm coming out of retirement for Kingdom Hearts 3-- FINALLY). Our conversation regarding the importance of games made me ponder how they might be incorporated into the classroom to evoke responses from students. We live in a time where everyone is so jaded that we cannot take fun for granted, and I believe it should be integrated in every way possible. I'm excited to see the games that Professor Maha Bali's students in Egypt are working on, and I look forward to communicating with them!


DDAs: 3/13 through 3/19/18

My caption sums it up...as I've said, video games are fun and important and cool but am I a gamer? Not whatsoever.


As Hailey and I have discussed, there's really no way of making eyes look normal in this kind of picture. But "artsy" was my goal so.....

In conclusion, I'm nervous for this week. Sound editing is not really my thing, so we'll see how it goes! I have a lot of admiration for people who do it well. Last semester, I was quite impressed by Brooke, and I can't wait to see what this semester brings!

1 comment:

  1. I'm reading your awareness and experience with games and trying to reconcile it with a statement of "I'm not a gamer"! What makes a gamer?

    Thanks for facilitating the game play and discussion in class, I am pleased reading everyone's summary of the discussion. There was a lot of love for Little Alchemy, so I keep asking, what is it that is appealing about this game?

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